Urho3D/bin/CoreData/Techniques/NoTextureNormalAlpha.xml

6 lines
299 B
XML

<technique vs="LitSolid" ps="LitSolid">
<pass name="alpha" depthwrite="false" blend="alpha" />
<pass name="litalpha" vsdefines="NORMALMAP" psdefines="NORMALMAP" depthwrite="false" blend="addalpha" />
<pass name="shadow" vs="Shadow" ps="Shadow" psexcludes="PACKEDNORMAL" />
</technique>