townforge
  • Joined on 2020-02-27
townforge pushed tag v0.33.4.1 to townforge/townforge 2021-11-27 19:07:35 +01:00
townforge pushed to cc at townforge/townforge 2021-11-27 19:07:29 +01:00
4b66ca6673 bump version to 0.33.4.1
d8901cc05c give a small prestige bonus for having foundation coins for all cities
0815abe969 game: add selected/new/burning suffix to material variant names
19abdcce80 game: ensure the palette dialog is hidden when no flag is under construction
b7cbde7ee3 cc: do not stop a building fire randomly just after it started
Compare 17 commits »
townforge pushed to cc at townforge/tb 2021-11-26 08:07:06 +01:00
e66a04e761 inline_select: prevent typing invalid values in
townforge pushed tag v0.33.4.0 to townforge/townforge 2021-11-25 20:16:02 +01:00
townforge pushed to cc at townforge/townforge 2021-11-25 20:15:55 +01:00
17abbc4cca bump version to 0.33.4.0
307e97f9e9 v16 with recent consensus changes - with hacks for now
3edb57a5b0 increase fire damage
9ac171a38f add v16 at block 175000
bb616c30b0 Revert "cc: fix bridge score with too many cliff tiles"
Compare 71 commits »
townforge commented on issue townforge/townforge#9 2021-11-24 12:03:50 +01:00
UI settings DO NOT SAVE when exiting / restarting game.

Oh, nevermind, you did say some things to persist, so not a permissions problem. Still, knowing whether the strafe setting is changed on disk will help debugging this.

townforge commented on issue townforge/townforge#9 2021-11-24 12:02:55 +01:00
UI settings DO NOT SAVE when exiting / restarting game.

Is config.json (in the same directory townforge is) writeable by the user running townforge ?

If you change, eg, strafe left, the config.json file should be updated in realtime. Does it update in…

townforge commented on issue townforge/townforge#12 2021-11-24 12:00:41 +01:00
Building from blocks horizontally

Q adds a block where the cursor is pointing. E removes the block the cursor points to.

There's a Minecraft style mode if you press B, where the cursor's always at the center of the screen and…

townforge commented on issue townforge/townforge#8 2021-11-24 11:57:51 +01:00
Optmizing Chat box UI for in-game use.

I'll add that to my list, no guarantee though.

townforge commented on issue townforge/townforge#8 2021-11-22 18:01:09 +01:00
Optmizing Chat box UI for in-game use.

Clear works for me. It's used to clear the current input line, I see it may be confusing. It does not clear the chat log (which is the current state of the daemon's txpool).

townforge commented on issue townforge/townforge#9 2021-11-22 17:59:47 +01:00
UI settings DO NOT SAVE when exiting / restarting game.

Works for me. The error you posted is pretty self explanatory. You set the same key for two different actions. Just change the duplicates to something that's not already used.

townforge commented on issue townforge/townforge#13 2021-11-22 13:23:11 +01:00
Flag Managment

Press F10 and click the "Flags" page. Is this what you want ?

There's no need to refill food, food is taken from your player inventory, not per flag. That building page gives you the total food…

townforge commented on issue townforge/townforge#12 2021-11-22 13:21:39 +01:00
Building from blocks horizontally

Do you mean, place blocks repeatedly along a horizontal axis ? You can do that one at a time already, and there's a "flat add" key, which can help make a roof plane. Admittedly could be better, but…

townforge commented on issue townforge/townforge#11 2021-11-22 13:19:42 +01:00
In-Game Vista Bookmarks

That's on my list of nice to haves for later :)

townforge commented on issue townforge/townforge#10 2021-11-22 13:18:37 +01:00
Adding "Ramps"

I'd been thinking about partial blocks for a long time, but for various reasons they're a pain.

Recently, however, I found a better way to do this kind of thing, by using isosurfaces. You will…

townforge commented on issue townforge/townforge#9 2021-11-22 13:13:47 +01:00
UI settings DO NOT SAVE when exiting / restarting game.

Thanks, that one used to work... I'll fix.

townforge commented on issue townforge/townforge#8 2021-11-22 13:13:17 +01:00
Optmizing Chat box UI for in-game use.

You'd end up with lots of wrapped text if it were on one side, no ?

Also, not sure if you found out, you can adjust the chat box height (click on bottom right corner and drag).

I'll fix the…

townforge commented on issue townforge/townforge#6 2021-11-22 13:09:57 +01:00
Townforge visual identity

When I said "The lowest hanging fruit is probaby the UI, which can be skinned", I meant "the easiest way to improve the game's visual identity is probably to tweak the UI, as it can be changed…

townforge pushed to cc-syksy at townforge/townforge 2021-11-05 09:00:29 +01:00
69188c160d add whispers - player messages on arbitrary locations
d9a44aadbe add whispers - player messages on arbitrary locations
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townforge pushed to cc-syksy at townforge/townforge 2021-11-04 16:14:46 +01:00
d9a44aadbe add whispers - player messages on arbitrary locations
3a531b0fa1 add whispers - player messages on arbitrary locations
Compare 2 commits »