townforge
  • Joined on 2020-02-27
townforge pushed tag cc-before-rebase-3 to townforge/townforge 2021-10-15 15:43:54 +02:00
townforge pushed tag imp to townforge/townforge 2021-10-15 15:43:54 +02:00
townforge pushed tag last-merge to townforge/townforge 2021-10-15 15:43:54 +02:00
townforge pushed tag memory-usage to townforge/townforge 2021-10-15 15:43:54 +02:00
townforge pushed tag tmp-public-with-pool to townforge/townforge 2021-10-15 15:43:54 +02:00
townforge pushed tag tmp-remove-mime-type to townforge/townforge 2021-10-15 15:43:54 +02:00
townforge pushed tag tmp2 to townforge/townforge 2021-10-15 15:43:54 +02:00
townforge pushed tag v0.33.2.0 to townforge/townforge 2021-10-15 15:43:54 +02:00
townforge pushed to cc at townforge/townforge 2021-10-15 15:40:46 +02:00
d89594eff9 bump version to 0.33.2.0
60f640134a README: mention --testnet
ae4d520621 add a testnet v15 fork at block 60000
0bb487c7f1 blockchain: fix auto pop from version check not reverting commands
c44938df79 game: add bridge score to realtime selection info
Compare 68 commits »
townforge pushed to cc-syksy at townforge/townforge 2021-10-15 13:45:37 +02:00
e873060af9 README: mention --testnet
9ae5c305e6 bump version to 0.33.2.0
e5865e41a3 add a testnet v15 fork at block 60000
8531fceda7 blockchain: fix auto pop from version check not reverting commands
e81e63195a game: add bridge score to realtime selection info
Compare 86 commits »
townforge pushed to cc at townforge/Urho3D 2021-10-15 00:42:24 +02:00
d3e10a4302 Camera: add a distance to bounding box function
townforge commented on issue townforge/townforge#7 2021-10-12 01:20:52 +02:00
Game crashes by undoing while building. Error invalid palette index

I fixed such a bug just today. The fix is in the cc-syksy branch for now. Same build steps as for the the usual cc branch, except change the branch name from cc to cc-syksy.

townforge pushed to cc at townforge/Urho3D 2021-10-11 18:00:13 +02:00
360c83019c AnimationController: fix invalid memory access
townforge pushed to cc-syksy at townforge/townforge 2021-10-11 14:09:24 +02:00
c38a2b7a52 game: fix issues with undo/redo and palette
626ca4b8e9 game: never autoselect placeholder material
38ec5a8d50 game: end model placement when removing inside or placeholder blocks
b4c3bef849 game: fix race between refresh and update
519b8f7810 game: fix race when switching wallets
Compare 7 commits »
townforge pushed to cc at townforge/Urho3D 2021-10-10 12:24:21 +02:00
f1ae24a60b Geometry (and hull/compute) shaders by JSandusky
townforge pushed to cc-syksy at townforge/townforge 2021-10-10 12:24:13 +02:00
9fc6b40c04 game: clearer wording on import with missing materials screen
a8165cf4e0 game: fix rotating models larger than the flag
40031b1dd2 game: geometry/hull/compute shaders by JSandusky
f98b8c3c56 game: detect failure to bind and add message about another daemon running
871de2456f game: ignore blocks when we're syncing
Compare 15 commits »
townforge pushed to cc-syksy at townforge/townforge 2021-10-08 18:17:21 +02:00
e26691d5e1 Revert "allow cancelling more than once nonce at once"
bbf0778d8b allow cancelling more than once nonce at once
77a37d4b72 game: do not start the daemon detached
94f4103670 game: do not process blocks when in sync mode
04b039ee8c add --sync-notify option
Compare 33 commits »
townforge pushed to cc at townforge/Urho3D 2021-10-07 00:23:25 +02:00
c552af5804 Camera: early out when setting unchanged near/far clip planes
townforge pushed to cc at townforge/tb 2021-10-06 16:33:08 +02:00
bdef6fd096 style_edit: add support for numeric HTML entities
townforge commented on issue townforge/townforge#6 2021-10-06 14:36:40 +02:00
Townforge visual identity

I generally agree that a consistent design is good where possible. The lowest hanging fruit is probaby the UI, which can be skinned (it's using library defaults at the moment).