Block a user
d43d341616
faq: add a faq about elevation and gameplay
f771e3259a
faq: add a faq about antivirus software
73a98e7a0d
main: add a terrain screenshot
449d38c7af
urho3d: small extra terrain speedup
cea8e4512f
cc: add hole feature point type
281c4c913f
game: use faster approximate normalization where appropriate
a80a10a96c
game: speed up terrain and height map update
b44be10654
cc: add a function to return a whole row of height data
38a4b12a45
Terrain: speed up a bit, and possible occlusion bug fix
f90c931348
Terrain: use faster approximate Normalized function for normals/tangents
48e02571ce
Vector3: add faster approximate Normalize/Normalized functions
380b65d071
cc: decrease the central flat region a bit
9ef6939de7
add stonecutter bonus on cliffs
53a15e11b5
game: fix potential map terrain crash
02fbfb7771
game: disable normal input when the material selector is open
0f364a96d7
cc: prevent building too close to the edges of the world
149288117a
Terrain: speed up UpdateEdgePatchNeighbors
47769695f3
Terrain: remove some divisions in CreatePatchGeometry
69c8d20cb9
Terrain: speed up CalculateLodErrors
76e25cd49c
Terrain: speed up GetRawNormal
285b5c9f69
Terrain: speed up height map copy
7f3eacd8f3
speedup terrain generation
21e59a58bb
cc: speed up CubicLerp/SingleCubic
5e916e6a2f
game: decrease terrain specular
052b5acca9
cc: do not add an all layer feature point when unnecessary
904bc0e732
game: filter only natural ground, not potential
0c29f8e110
Terrain: speed up UpdateEdgePatchNeighbors
015e5bc5d5
Terrain: remove some divisions in CreatePatchGeometry
e817bf9085
Terrain: speed up CalculateLodErrors
6d0e37c57a
Terrain: speed up GetRawNormal
b619119a77
Terrain: speed up height map copy
c55f7fb9b3
game: make extent markers not selectable/blocking
473d94b037
game: don't reset music when going into the options screen
e280bb5cf4
game: add a notification when a new block is found
34856d0808
keep track of the item supply
ac65554890
cc: make the town square use cobblestones, not wall sandstone
v12 structure
The constants and format are in src/cryptonote_basic/tx_extra.h
2 is "extra nonce" 4 is data length in bytes The next 4 bytes are an ASCII duck The 0 is the "no signature" rct type
Unchanged from monero.
v12 structure
This has not changed from Monero, you can decode it with Monero's code just fine.
It's a duck.
74387a36af
WIP - rework potential
3ddaec759a
tests: enable unbound tests
47fb59bcf9
UITBAnimatedImageWidget: avoid accessing unallocated memory
c4a0125d4d
cc: remove unused city origin parameters in potential functions
dbc74f4292
UITBAnimatedImageWidget: invalidate layout on animation change
87a974794d
game: do not include the unlocked amount in the deposit message
eb87c9eb34
game: add compass size option
a9b01092bd
game: size font based on monitor resolution, not window
af711ef585
game: don't reload a snapshot to go to a vantage point in the current city