townforge
  • Joined on 2020-02-27
townforge pushed to cc at townforge/Urho3D 2020-08-17 14:25:36 +02:00
7b373e4191 Terrain: add a public interface for GetRawNormal
townforge pushed to cc at townforge/townforge 2020-08-15 17:12:55 +02:00
6d6a83687b tx_pool: ensure commands aren't processed twice (ie, dandelion)
townforge commented on issue townforge/townforge.net#1 2020-08-15 03:02:09 +02:00
v12 structure

Nothing is v12 in there. The rct signature type (the last 0 byte) is v4, and all the rest is v1. The duck is just for fun, and all v1, and I've detailed all of these above.

Anyway, this is all off topic, this is a bug tracker (and for the web site at that).

townforge closed issue townforge/townforge.net#1 2020-08-15 03:02:09 +02:00
v12 structure
townforge pushed to cc at townforge/townforge 2020-08-10 19:04:00 +02:00
f9313926eb game: fix selection not being removed as terrain is
7ca4cafc9a game: fix looping track playback
1bc66c1566 README: bimp version to current
Compare 3 commits »
townforge pushed to cc at townforge/Urho3D 2020-08-10 19:02:56 +02:00
d05f70ff8b Node: support derived components in GetComponent
townforge pushed to cc at townforge/townforge 2020-08-09 20:50:55 +02:00
60f292357b urho3d: prefer dsound to WASAPI on windows
townforge pushed to cc at townforge/Urho3D 2020-08-09 20:49:17 +02:00
135dd6df4d SDL: move WASAPI audio driver after DSOUND
townforge pushed to cc at townforge/townforge 2020-08-09 17:19:20 +02:00
8ccb635b76 bump version to 0.20.0.0
6093bc0c4f game: fix off by one in terrain generation zoom limit
8130ef8fee add three new badges (elevation and crop area)
96dedcd1c7 game: add a limit to the size of rectangle spans
11238aebcb game: guard against exceptions adding tiles past the height limit
Compare 127 commits »
townforge pushed tag merge-track-item-supply to townforge/townforge 2020-08-09 17:19:20 +02:00
townforge pushed tag merge-use-cobblestones to townforge/townforge 2020-08-09 17:19:20 +02:00
townforge pushed tag v0.19.1.3 to townforge/townforge 2020-08-09 17:19:20 +02:00
townforge pushed tag v0.20.0.0 to townforge/townforge 2020-08-09 17:19:20 +02:00
townforge pushed to master at townforge/townforge.net 2020-08-09 17:13:04 +02:00
180f1d4cc4 download: add 0.20.0.0 linux binaries
townforge pushed to master at townforge/townforge.net 2020-08-09 17:10:59 +02:00
d43d341616 faq: add a faq about elevation and gameplay
f771e3259a faq: add a faq about antivirus software
73a98e7a0d main: add a terrain screenshot
Compare 3 commits »
townforge pushed to cc-syksy at townforge/townforge 2020-08-09 00:38:24 +02:00
999b88e3b0 cc: fix terrain tile cache bug
townforge pushed to cc-syksy at townforge/townforge 2020-08-08 13:47:46 +02:00
449d38c7af urho3d: small extra terrain speedup
cea8e4512f cc: add hole feature point type
281c4c913f game: use faster approximate normalization where appropriate
a80a10a96c game: speed up terrain and height map update
b44be10654 cc: add a function to return a whole row of height data
Compare 16 commits »
townforge pushed to cc at townforge/Urho3D 2020-08-08 13:47:29 +02:00
38a4b12a45 Terrain: speed up a bit, and possible occlusion bug fix
f90c931348 Terrain: use faster approximate Normalized function for normals/tangents
48e02571ce Vector3: add faster approximate Normalize/Normalized functions
Compare 3 commits »
townforge pushed to cc at townforge/Urho3D 2020-08-06 03:10:31 +02:00
c4802518c8 Terrain: fix crash on exit
townforge pushed to cc-syksy at townforge/townforge 2020-08-05 20:51:11 +02:00
1d0c231691 cc: build fix for windows