urhobot
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f861a10a61
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GH Actions: Bump copyright to 2021.
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2021-07-17 16:43:46 +00:00 |
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urho3d-travis-ci
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1151b8a2d6
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Travis CI: bump copyright to 2020.
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2020-01-05 06:21:40 +00:00 |
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urho3d-travis-ci
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a476f0c401
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Travis CI: bump copyright to 2019.
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2019-01-12 01:00:16 +00:00 |
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Rokas Kupstys
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966590d8e7
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Use FlagSet<> for storing masks.
Author of FlagSet.h is Eugene Kozlov (https://github.com/eugeneko/).
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2018-06-18 18:26:46 +03:00 |
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Yao Wei Tjong 姚伟忠
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d43bf1b3d6
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Clang-Tidy - hicpp-signed-bitwise.
However, this check is disabled because we could not cleanly modify the code everywhere to make them pass.
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2018-04-01 10:48:47 +08:00 |
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Yao Wei Tjong 姚伟忠
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291a4d3d3a
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Update build script to add the search path for the generated header.
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2018-03-15 23:32:06 +08:00 |
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Yao Wei Tjong 姚伟忠
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6d08bcd8c0
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Clang-Tidy - hicpp-member-init.
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2018-02-25 23:32:38 +08:00 |
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Yao Wei Tjong 姚伟忠
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29fed24492
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Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
It appears that Clion's modified version of the clang-tidy does not detect and fix all the issues.
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2018-01-22 23:34:16 +08:00 |
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Yao Wei Tjong 姚伟忠
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628d321d05
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Clang-Tidy - readability-inconsistent-declaration-parameter-name.
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2018-01-20 23:52:03 +08:00 |
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Yao Wei Tjong 姚伟忠
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49e0e2122d
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Clang-Tidy - readability-non-const-parameter.
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2018-01-20 23:52:03 +08:00 |
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urho3d-travis-ci
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70049ba582
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Travis CI: bump copyright to 2018.
[cache clear]
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2018-01-01 05:35:37 +00:00 |
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Yao Wei Tjong 姚伟忠
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d8a438b169
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Clang-Tidy - modernize-return-braced-init-list.
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2017-12-31 13:48:25 +08:00 |
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Yao Wei Tjong 姚伟忠
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617b2d8cf7
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Minor refactor to manually rename the range-based-for-loop index.
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2017-12-31 13:48:25 +08:00 |
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Yao Wei Tjong 姚伟忠
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446247fa8c
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Clang-Tidy - modernize-loop-convert.
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2017-12-31 13:48:08 +08:00 |
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Yao Wei Tjong 姚伟忠
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ca97fd9b9b
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Clang-Tidy - modernize-use-auto.
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2017-12-31 12:46:26 +08:00 |
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Eugene Kozlov
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59391f9523
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Source/Tools and Source/Samples automatic upgrade: override, typedef to using, 0 to nullptr.
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2017-08-29 11:40:46 +03:00 |
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Lasse Öörni
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c8ecd9f55c
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Typo fix in AssetImporter.
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2017-07-13 14:03:43 +03:00 |
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Lasse Öörni
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364521c1ee
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Do not transform root bone with model's root node in AssetImporter, only with nodes in between (if any). Possible fix to #1944.
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2017-05-20 15:39:23 +03:00 |
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Lasse Öörni
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97b594de36
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Fix assigning of global animation start/end time variables which would have unintended consequences when saving multiple animations. Closes #1789.
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2017-02-01 13:59:42 +02:00 |
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urho3d-travis-ci
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ee054a1507
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Travis CI: bump copyright to 2017.
[ccache clear]
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2017-01-01 13:01:31 +00:00 |
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Yao Wei Tjong 姚伟忠
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f1d1b757b8
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Change all CMakeLists.txt to use LF for consistency sake.
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2016-12-05 22:33:59 +08:00 |
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Lumak
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4fd62537e6
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implemented a much simpler version
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2016-09-19 00:40:17 -07:00 |
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Lumak
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7341c9a48b
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a bit of clean up
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2016-09-18 14:42:26 -07:00 |
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Lumak
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931b9bbd98
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added a feature to be able to export fbx animation w/o skinned mesh
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2016-09-18 13:12:49 -07:00 |
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Lasse Öörni
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773ba488ea
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Merge pull request #1550 from Lumak/master
fixed a bug where crash is caused by geometry having key animation
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2016-08-31 12:45:54 +03:00 |
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Lumak
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79f1a1bdcd
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added a check for invalid boneIndex caused by geometry key animation
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2016-08-30 10:19:43 -07:00 |
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Lumak
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d7085d2c7c
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copy and paste edit
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2016-08-30 09:06:56 -07:00 |
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Lumak
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a1aa049e2f
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fixed geometry having animation key problem
a geometry being animated causes crash because the suppression looks for
a parent bone
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2016-08-30 08:44:12 -07:00 |
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Lasse Öörni
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9df9a5c77c
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Add new AssetImporter flag to Doxygen docs.
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2016-08-24 17:32:54 +03:00 |
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Lumak
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3af3c2b695
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fixed channelIndices[] indexing in ExpandAnimatedChannelKeys() func.
-and removed dbg dump code
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2016-08-22 21:48:39 -07:00 |
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Lasse Öörni
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dc2acfdf6e
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Minor typo, code convention and whitespace fixes.
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2016-08-22 21:32:50 +03:00 |
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Lumak
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9636bba26d
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corrected copying scalingkey in ExpandAnimatedChannelKeys func.
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2016-08-22 08:59:41 -07:00 |
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Lumak
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501dc3b364
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max compile error fix
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2016-08-22 07:58:25 -07:00 |
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Lumak
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dbd6465169
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added assetimporter feature to suppress $fbx nodes
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2016-08-22 07:34:43 -07:00 |
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Lasse Öörni
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5d71f8012a
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Update documentation. Skip material / texture save in AssetImporter "anim" mode.
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2016-05-18 16:24:54 +03:00 |
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svifylabs
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d304d941d1
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Add import only animation
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2016-05-18 09:50:12 +02:00 |
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Lasse Öörni
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2771411577
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Fix OBJ export in Drawable class. Fix wrong indexing in writing vertex colors in AssetImporter. Minor addition to documentation.
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2016-04-13 15:48:43 +03:00 |
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Lasse Öörni
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ede04a46f1
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Added equality operator to VertexElement. Add multiple color & UV channel (up to 4) support to AssetImporter. Make editor's resource browser recognize the UMD2 model format. Closes #707.
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2016-04-13 13:43:33 +03:00 |
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Lasse Öörni
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b7a7bdb705
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Tabs to spaces, minor comment cleanup. Document new AssetImporter command line option.
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2016-03-22 12:46:40 +02:00 |
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Terence
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d73be95692
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AssetImpoter can import a subset animation frames.
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2016-03-22 03:51:45 +08:00 |
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Lasse Öörni
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49ce2984fe
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Generate skinning information if animated model has non-skinned subgeometries. Closes #1227.
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2016-03-09 14:14:39 +02:00 |
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Lasse Öörni
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2e96545687
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Output warning in AssetImporter when model has bones and consists of many submeshes, some of which don't have skinning information.
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2016-03-09 00:38:47 +02:00 |
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Lasse Öörni
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2cbff0669d
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Search for a common root up to the scene root node if necessary, if there seem to be multiple skeleton roots. Allow saving animations also when no geometry. To improve animation save in that case, prepend the output filename to animation filename in any case. Closes #1221.
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2016-03-05 21:31:01 +02:00 |
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urho3d-travis-ci
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c4f6f315ff
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Travis CI: bump copyright to 2016.
[ccache clear]
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2016-01-26 13:55:03 +00:00 |
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Yao Wei Tjong 姚伟忠
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44e7322e4e
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Enable LuaJIT universal binary build on OSX platform.
Enable universal binary executables by default when targeting 64-bit OSX platform.
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2016-01-21 10:56:58 +08:00 |
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Yao Wei Tjong 姚伟忠
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21b01fcd5b
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Refactor how the EXE and SHARED linker flags are being setup.
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2016-01-06 16:38:59 +08:00 |
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Lasse Öörni
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b218aececc
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Sync AssetImporter documentation with the program's actual command line options. Simplify D3D9 uninitialization code with SAFE_RELEASE. Minor code convention edit.
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2015-12-24 13:16:17 +02:00 |
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yushli
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86825b2ee8
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add save as JSON option
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2015-12-24 11:36:25 +08:00 |
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Lasse Öörni
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2a223949aa
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Optionally move model's initial bone positions to bind pose (-bp argument).
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2015-10-06 23:15:37 +03:00 |
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Lasse Öörni
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07dab99469
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Update Assimp to latest head from github. Closes #786.
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2015-09-15 14:29:53 +03:00 |
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