Lasse Öörni
6b7f1d842c
Added functions to remove one recorded touch gesture, or all touch gestures.
2014-05-13 22:55:37 +03:00
urho3d-travis-ci
8a485cd7b5
Travis CI: API documentation update at 2014-05-13 19:17:55 UTC.
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[ci package]
2014-05-13 19:17:56 +00:00
Lasse Öörni
0d183d6301
Added FromString() function to XMLFile.
2014-05-13 21:50:26 +03:00
Lasse Öörni
f232856ac1
Added manual VectorBuffer overloads for AngelScript functions that take a File handle for loading/saving. Cleaned up some script bindings code and fixed AngelScript binding for Image::LoadColorLUT().
2014-05-13 21:29:52 +03:00
urho3d-travis-ci
dec330e970
Travis CI: API documentation update at 2014-05-12 20:18:28 UTC.
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[ci package]
2014-05-12 20:18:29 +00:00
Lasse Öörni
84d06d2e61
Merged the face camera boolean and axes parameters used by BillboardSet & Text3D into a FaceCameraMode enum. Implement none, rotate XYZ, rotate Y, lookat XYZ & lookat Y modes. More can be added as necessary.
2014-05-12 22:43:55 +03:00
urho3d-travis-ci
10bcc81234
Travis CI: API documentation update at 2014-05-12 11:28:45 UTC.
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[ci package]
2014-05-12 11:28:45 +00:00
Lasse Öörni
76a7a60918
Expose touchedElement of TouchState to Lua, and to AngelScript as an ordinary handle to simplify code. Closes #342 .
2014-05-12 14:09:06 +03:00
Yao Wei Tjong 姚伟忠
3ea3f8102b
Minor refactor to a cleaner fix for #341 . Also fix DebugHud now.
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Revert back changes to UI class as it should not need to know Console's innards.
2014-05-12 12:44:54 +08:00
Yao Wei Tjong 姚伟忠
56d5cf06b6
Fix UI::Clear() erroneously also removed Console's UI elements.
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Closes #341 .
2014-05-11 22:02:00 +08:00
Yao Wei Tjong 姚伟忠
df936563f2
Fix invisible console still gaining the input focus bug.
2014-05-11 21:42:11 +08:00
Lasse Öörni
59ef9323ae
Calculate terrain detail texture coordinate in vertex shader so that it works better on mobile devices.
2014-05-08 11:46:23 +03:00
urho3d-travis-ci
bfb61af81a
Travis CI: API documentation update at 2014-05-07 11:59:39 UTC.
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[ci package]
2014-05-07 11:59:39 +00:00
Aster@中国上海
49a507dbd6
Merge branch 'master' of https://github.com/urho3d/Urho3D
2014-05-07 19:41:32 +08:00
Aster@中国上海
29095ad804
Add GetSubimage in Image class.
2014-05-07 16:56:38 +08:00
urho3d-travis-ci
f16046cd5b
Travis CI: API documentation update at 2014-05-05 19:14:47 UTC.
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[ci package]
2014-05-05 19:14:47 +00:00
Lasse Öörni
c836250f3e
Safety check in case eg. a script object instantiation would fail and the cloned component would have less attributes.
2014-05-05 20:24:30 +03:00
Lasse Öörni
5a0a64aed8
Query the clone component's attribute vector just once.
2014-05-05 20:22:27 +03:00
Lasse Öörni
bccc6d0c55
For consistency with the Node class, refer to the ScriptInstance's contained object with "scriptObject" property instead of "object" in AngelScript scripting.
2014-05-05 20:15:38 +03:00
Lasse Öörni
3be53d8047
Fix a script object's unique attributes not being correctly set when CloneComponent() is called.
2014-05-05 20:11:26 +03:00
Lasse Öörni
1689d9223b
Call ApplyAttributes() on the cloned component to make sure attribute side-effects happen.
2014-05-05 13:55:12 +03:00
Yao Wei Tjong 姚伟忠
98fe91f8c3
For Travis CI - revert the changes as the fix does not work.
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See https://github.com/travis-ci/travis-ci/issues/2031#issuecomment-42103579 .
2014-05-05 12:07:15 +08:00
Yao Wei Tjong 姚伟忠
852a5b6020
For Travis CI - Use travis_wait function to wrap around rake call.
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See https://github.com/travis-ci/travis-ci/issues/2031 .
2014-05-05 08:04:26 +08:00
Yao Wei Tjong 姚伟忠
1b49f15ca5
Remove code duplication and avoid unnecessary AttributeInfo search.
2014-05-05 07:53:34 +08:00
urho3d-travis-ci
a759018514
Travis CI: API documentation update at 2014-05-04 23:17:49 UTC.
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[ci package]
2014-05-04 23:17:49 +00:00
Lasse Öörni
5076f966e1
Expose CloneComponent() function to AngelScript & Lua and make it return the created component.
2014-05-05 01:53:11 +03:00
thebluefish
0d717bae26
Added ability to clone components
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- Added Node::CloneComponent to clone components existing in other
nodes.
- Added log warning to Node::AddComponent if the component already has a
parent node.
2014-05-05 01:52:53 +03:00
Lasse Öörni
e7a599100e
Fixed Android being unable to calculate file checksum.
2014-05-04 17:35:19 +03:00
Lasse Öörni
affc8df912
Fix duplicate page/section name causing Physics page link to lead to Urho2D page. Closes #338 .
2014-05-04 17:06:17 +03:00
Aster@中国上海
ebd705d674
For Component, Resource and UIElement always return concrete object type to Lua.
2014-05-04 15:37:08 +08:00
Lasse Öörni
dbf9bca51a
Object spawning & camera ray related code cleanup in the editor. Added toggle in spawn editor to choose whether to align objects by their AABB bottom center. Default on. Also raycast against the scene (similar as spawn mode) when using the file menu to instantiate a node. Closes #275 .
2014-05-03 21:28:28 +03:00
aster2013
63af574730
Fix bug in CollisionPolygon2D and ToluaToPODVector<Vector2>.
2014-05-03 20:29:36 +08:00
aster2013
ab15bf2528
Update Urho2D documentation, it is written by Mike3D, Thanks. [ci skip]
2014-05-03 20:07:18 +08:00
Yao Wei Tjong 姚伟忠
7af594fd7c
Minor update to remove out dated comment.
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[ci skip]
2014-05-03 09:04:56 +08:00
urho3d-travis-ci
390f3b62ef
Travis CI: API documentation update at 2014-05-02 22:22:15 UTC.
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[ci package]
2014-05-02 22:22:15 +00:00
Lasse Öörni
0c1e99161a
Warn if rtsizedivisor mode, that doesn't exist anymore, is used in renderpath definition. Fix sizemultiplier mode getting the correct XML attribute.
2014-05-03 00:29:52 +03:00
Lasse Öörni
c0aa80ea3b
Check also for MRT rendering without deferred rendering for whether needs a substitute rendertarget with a viewport smaller than the screen.
2014-05-03 00:05:41 +03:00
Lasse Öörni
cc25bf2089
Fix Unlit HLSL shader in deferred modes.
2014-05-02 22:47:13 +03:00
Lasse Öörni
981b5bcac4
Use viewport sized intermediate rendertargets so that pixels outside the viewport never leak into post-processing. Added viewport multiplier mode to renderpath definition. Closes #265 .
2014-05-02 22:47:13 +03:00
urho3d-travis-ci
2a30d7a458
Travis CI: API documentation update at 2014-05-02 12:26:56 UTC.
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[ci package]
2014-05-02 12:26:57 +00:00
aster2013
95651d1612
Bind more functions in XMLElement to Lua.
2014-05-02 20:07:10 +08:00
Yao Wei Tjong 姚伟忠
95d344522e
For Travis CI - fix broken dependencies for non 64-bit builds.
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Closes #337 .
2014-05-01 11:43:34 +08:00
Yao Wei Tjong 姚伟忠
24e6b0d3cf
Clean up CharacterDemo sample to use the same TOUCH_SENSITIVITY value.
2014-05-01 11:39:17 +08:00
urho3d-travis-ci
719c126695
Travis CI: API documentation update at 2014-04-30 15:25:24 UTC.
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[ci package]
2014-04-30 15:25:25 +00:00
aster2013
293cd434fb
Remove Node's Lua scalar transform functions, like SetPositionXYZ.
2014-04-30 22:52:11 +08:00
Lasse Öörni
4ac7b60758
Restructure the D3D9 GPU flush: after presenting, first wait for previous frame's query, then issue new query. To prevent a loop of device loss and window flicker, do not attempt to render on D3D9 when the window is minimized in fullscreen mode.
2014-04-30 17:25:06 +03:00
aster2013
49d9856dd5
Add transform functions for Urho2D.
2014-04-30 22:17:48 +08:00
Lasse Öörni
5442bb22c8
Comment out Cursor::ApplyOSCursorShape() on mobile platforms to avoid error log print.
2014-04-30 00:09:47 +03:00
Lasse Öörni
40028ccc71
Touch scroll in ScrollView / ListView. Deceleration is instant for now. Closes #332 .
2014-04-29 23:39:38 +03:00
urho3d-travis-ci
d980480cc6
Travis CI: API documentation update at 2014-04-29 18:18:41 UTC.
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[ci package]
2014-04-29 18:18:41 +00:00