Lasse Öörni
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e8c16bf658
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Read command line from a file on Android and iOS.
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2013-08-06 19:12:44 +00:00 |
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Lasse Öörni
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3ed75bb3ba
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Disable ObjectLocator script for library targets when building for Android or iOS.
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2013-08-06 18:24:45 +00:00 |
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Wei Tjong Yao
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a6c1e77c8d
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Moved the Urho3D library code to Engine directory.
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2013-08-06 16:31:18 +00:00 |
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Wei Tjong Yao
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05c1360cd5
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Removed execute bit from batch file.
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2013-08-06 15:38:15 +00:00 |
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Wei Tjong Yao
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1cbdea8159
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Added custom script for MSVC build.
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2013-08-06 15:33:21 +00:00 |
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Lasse Öörni
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92aa3341d5
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Simplified the instructions for enabling OpenGL mode.
Wiki update.
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2013-08-06 15:26:05 +00:00 |
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Lasse Öörni
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560ffd03c2
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Moved the Urho3D application code to Tools directory.
Updated documentation.
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2013-08-06 15:09:47 +00:00 |
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Aster Jian
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192944cdd9
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Remove Data folder in 01_LuaHelloWorld.bat.
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2013-08-06 06:26:48 +00:00 |
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Wei Tjong Yao
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805b4a9902
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Fixed compilation issue on Windows platform.
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2013-08-06 02:46:56 +00:00 |
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Wei Tjong Yao
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cf7717be64
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Code cleanup.
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2013-08-06 02:22:39 +00:00 |
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Lasse Öörni
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ab67242052
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Added sprite sample, based on the script SpriteTest.
Added missing include to ResourceCache.h.
Simplify sample CMakeLists; use wildcard to find .cpp & .h files.
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2013-08-05 22:00:52 +00:00 |
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Wei Tjong Yao
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c319f35444
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Code cleanup, removed redundant check as now Urho3D library build type is mutually exclusive of Urho3D executable build.
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2013-08-05 16:02:29 +00:00 |
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Wei Tjong Yao
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36b653fecd
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Fixed code alignment.
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2013-08-05 15:48:20 +00:00 |
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Wei Tjong Yao
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e952719302
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In preparation for supporting shared library for Windows platform, selectively marked Engine class as public API. Setup the visibility compiler flags for GCC and Clang to hide non-marked API from shared library.
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2013-08-05 15:40:35 +00:00 |
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Lasse Öörni
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391c3fef75
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Mark animation dirty when per-bone weights are changed.
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2013-08-04 12:04:12 +00:00 |
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Lasse Öörni
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96e80a2366
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Per-bone weight control of animation state tracks. Not serialized yet. Eliminated map lookups from applying animations.
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2013-08-04 11:32:44 +00:00 |
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Lasse Öörni
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744f51ddf0
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Fixed resource picking in the editor.
Cache DebugRenderer shaders.
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2013-08-03 14:52:57 +00:00 |
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Wei Tjong Yao
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8bfb657d15
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Added bash SHEBANG for the CMake custom scripts because the default sh shell in Mac OS X platform is broken. Fixed the static and shared library build for Mac OS X platform using Makefile generator.
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2013-08-03 08:13:50 +00:00 |
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Aster Jian
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7aba3391a5
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Support subscribe to a specific sender's event in Lua.
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2013-08-02 15:15:36 +00:00 |
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Wei Tjong Yao
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09cae8bd36
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Removed CMake hack and replaced it with another better one.
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2013-08-02 14:47:59 +00:00 |
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Paul Noome
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90f844ca93
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Fix outdated comments to correspond to current code.
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2013-08-02 10:41:11 +00:00 |
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Wei Tjong Yao
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c2b72e0e36
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Added licence header lines.
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2013-08-01 19:12:37 +00:00 |
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Wei Tjong Yao
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27199ea147
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Use custom script to precisely locate all the required object files for building static/shared library instead of relying on regex find.
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2013-08-01 19:07:39 +00:00 |
|
Paul Noome
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0871efa475
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Remove svn:executable property from source files.
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2013-08-01 15:00:19 +00:00 |
|
Paul Noome
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e0bedb0b79
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Add simple GUI sample.
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2013-08-01 14:18:14 +00:00 |
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Aster Jian
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2ddd6cea4d
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Replace ExecuteFile with require.
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2013-08-01 11:14:26 +00:00 |
|
Aster Jian
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e778b225ad
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Add loader for require function.
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2013-08-01 11:13:10 +00:00 |
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Wei Tjong Yao
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a42763c76e
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Fixed Urho3D shared (dynamic) library generation under Linux GCC. Fixed the custom command for SVN revision number generation to return 'Unversioned' as the output when the build is run in unversioned build tree.
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2013-08-01 04:08:18 +00:00 |
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Lasse Öörni
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dafa08d4ba
|
Fixed UI element layout sometimes getting sorted upside down.
Added editing of misc. material attributes (depth bias, cull mode.)
Refresh material editor if the current material is externally edited & reloaded.
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2013-07-31 23:19:23 +00:00 |
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Wei Tjong Yao
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1e5f08ae7b
|
Excluded Assimp objects from static and shared library. Fixed kNet to solve the multiple definition issue when build shared library.
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2013-07-31 16:59:57 +00:00 |
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Lasse Öörni
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afb9e2ce5f
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Change virtual functions in Application back to public so that making conforming derived classes is more straightforward.
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2013-07-31 09:34:57 +00:00 |
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Aster Jian
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51a1e1bd3f
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Report Lua script error in ErrorDialog.
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2013-07-31 05:53:06 +00:00 |
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Wei Tjong Yao
|
256eb5ac78
|
Refactored CMake build script to separate reusable commands and macros into module for easy inclusion in external project. Added option to build Urho3D static/shared library (currently only works in Linux GCC). Added new FindUrho3D.cmake module for setting up Urho3D as external library in other user-defined project.
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2013-07-31 02:10:08 +00:00 |
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Lasse Öörni
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8a94f363ee
|
Material technique editing.
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2013-07-30 22:57:11 +00:00 |
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Lasse Öörni
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6284d0db72
|
Expose material's TechniqueEntries to script.
Accuracy fixes to some classes' AngelScript app class type.
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2013-07-30 15:12:57 +00:00 |
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Lasse Öörni
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0eb06b2438
|
Updated to AngelScript 2.27.
Renamed Thread::Start() to Thread::Run() to match Application class.
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2013-07-30 13:24:18 +00:00 |
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Lasse Öörni
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e72aefca9a
|
Applied Color class improvements from Paul Noome.
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2013-07-30 11:17:56 +00:00 |
|
Lasse Öörni
|
75b187588f
|
Make the material revert action undoable.
|
2013-07-30 07:59:46 +00:00 |
|
Aster Jian
|
c142daf891
|
Restore script file name for iOS and Android.
|
2013-07-30 07:31:49 +00:00 |
|
Aster Jian
|
deee8e8162
|
Change function argument from const char* to String.
|
2013-07-30 06:30:16 +00:00 |
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Lasse Öörni
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ab50955ec4
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Added alternative API to serialize Material into an XML element instead of a file.
Material edit undo/redo actions.
|
2013-07-29 10:38:37 +00:00 |
|
Lasse Öörni
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4780daa022
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Avoid fullupdate to material editor's textures when picking a texture.
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2013-07-29 07:06:36 +00:00 |
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Lasse Öörni
|
58add4d8e0
|
UI event order consistency on mouse click. Fix the order to click, double click, drag, first handled by the elements themselves and then sent as an event.
Bring material editor window to front when opened.
|
2013-07-28 22:00:12 +00:00 |
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Lasse Öörni
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d13fb7fc81
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Treat empty textedit as 0 value when editing material shader parameters.
|
2013-07-28 21:08:45 +00:00 |
|
Lasse Öörni
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c5dd749509
|
Texture picking in the material editor.
|
2013-07-28 20:52:15 +00:00 |
|
Lasse Öörni
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05178ba2e9
|
Remember last path when selecting material to edit.
|
2013-07-28 19:14:56 +00:00 |
|
Lasse Öörni
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0b657a893d
|
Continue work on material editor.
Added shaderParameterNames property to Material's AngelScript API.
Added error prints to possible resource loading error situations.
|
2013-07-28 18:57:00 +00:00 |
|
Wei Tjong Yao
|
0e8d03a66e
|
Fixed mouse wheel event handling.
|
2013-07-28 16:50:16 +00:00 |
|
Lasse Öörni
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8516b9335a
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If a child element set a style name without a style file, apply it when added to parent.
|
2013-07-28 13:24:25 +00:00 |
|
Wei Tjong Yao
|
0cd4d9cbe3
|
Quick fixed DocConverter tool to handle wiki table.
|
2013-07-28 05:53:59 +00:00 |
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