Lasse Öörni
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f7b0a04666
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Merge remote-tracking branch '1vanK/master'
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2016-10-28 14:45:50 +03:00 |
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1vanK
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b8acdcb42d
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Add vertex colors to standart primitives
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2016-10-28 13:57:54 +03:00 |
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Lasse Öörni
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5804347ab2
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Reverse saturation fix also for GLSL.
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2016-10-28 12:46:32 +03:00 |
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Lasse Öörni
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3564686a34
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Fix DeferredSP & PrepassSP renderpaths not clearing depth. Fix reverse saturation of faded billboard on D3D11. Fix depth shader compile error on D3D11 when alphamasked.
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2016-10-28 12:27:17 +03:00 |
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Lasse Öörni
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861a85fb1f
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Separate unlit particle shaders & techniques for optional soft particle support. Soft particles versions of renderpaths. Soft particle shaders adapted from work by 1vanK & MonkeyFirst (https://github.com/1vanK/Urho3DSoftParticles). Fix Shadow shader failing for billboards. Fix ForwardHWDepth renderpath unnecessarily rendering depth in a separate pass. Closes #1623.
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2016-10-28 08:36:50 +03:00 |
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Lasse Öörni
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ce78e3217c
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Fix material removal while handling attribute animation causing potential crash. Fix material animation event being transmitted already on the first frame.
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2016-10-26 00:00:43 +03:00 |
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urho3d-travis-ci
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d010c1ff2f
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Travis CI: API documentation update at 2016-10-25 19:03:28 UTC.
[ci package]
Commit: 0acd25e763
Message: Add logarithm function to Math API.
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2016-10-25 19:03:28 +00:00 |
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Eugene Kozlov
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0acd25e763
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Add logarithm function to Math API.
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2016-10-25 21:40:39 +03:00 |
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Eugene Kozlov
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87a3e7e2fb
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Replace some expressions with new functions.
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2016-10-25 21:40:39 +03:00 |
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Eugene Kozlov
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a785c1f37c
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Add missing binding for Image::SaveDDS.
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2016-10-25 21:40:39 +03:00 |
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Lasse Öörni
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9a5d9af6b7
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Fix event frame not expanding the ValueAnimation's time range properly. Fix removing an animating object during an event frame causing crash. Thanks to vudugun for noticing (forum thread http://urho3d.prophpbb.com/topic2464.html)
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2016-10-25 21:38:04 +03:00 |
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Lasse Öörni
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3d2987c2ba
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Reset levelsDirty / resolveDirty when releasing a texture. Resolve multisampled texture in GetData() if necessary. Fix getting multisampled texture data on D3D9/11.
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2016-10-23 19:48:13 +03:00 |
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Lasse Öörni
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05b47d8913
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Always set history position after pressing enter, even if row wasn't saved.
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2016-10-23 01:33:14 +03:00 |
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Lasse Öörni
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408398dc83
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Merge remote-tracking branch 'Enhex/patch-1'
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2016-10-23 01:16:27 +03:00 |
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urho3d-travis-ci
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cb459449d9
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Travis CI: API documentation update at 2016-10-22 21:08:25 UTC.
[ci package]
Commit: 875ebcfef5
Message: Disable rendertarget mipmaps on WebGL for now, as they appeared to not be working.
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2016-10-22 21:08:25 +00:00 |
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Lasse Öörni
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875ebcfef5
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Disable rendertarget mipmaps on WebGL for now, as they appeared to not be working.
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2016-10-22 23:56:47 +03:00 |
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Lasse Öörni
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1bb6d3d1ac
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Support for mipmapped rendertargets & automatic mip regeneration after rendering. Renderer allocated screen buffers are not mipmapped, but a manually created rendertarget texture will be (like regular textures), unless disabled by calling SetNumLevels(1).
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2016-10-22 23:56:46 +03:00 |
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Mike3D
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066448b26d
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Fixed return value of Viewport::WorldToScreenPoint() for AS [ci skip]
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2016-10-22 22:01:18 +02:00 |
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Enhex
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1736c67487
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Don't save line repetitions in the console's history
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2016-10-22 01:45:46 +03:00 |
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Lasse Öörni
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d01facfb56
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Word wrap char positions fix contributed by Fastran. Closes #1659.
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2016-10-20 01:05:51 +03:00 |
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Lasse Öörni
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a8f1fbc7ed
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Ensure work item gets inserted last into the queue if no other option. Closes #1656.
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2016-10-19 17:53:39 +03:00 |
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Lasse Öörni
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3bf13318fc
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Sync Urho3DPlayer command line help from the documentation.
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2016-10-18 22:49:13 +03:00 |
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urho3d-travis-ci
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e035fa0b8d
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Travis CI: API documentation update at 2016-10-16 17:40:18 UTC.
[ci package]
Commit: b09fd98bef
Message: Tab to spaces. Cast to float in IntVector2::Length() to avoid warning spam.
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2016-10-16 17:40:18 +00:00 |
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Lasse Öörni
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b09fd98bef
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Tab to spaces. Cast to float in IntVector2::Length() to avoid warning spam.
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2016-10-16 20:26:38 +03:00 |
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Lasse Öörni
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7af7cf202a
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Merge remote-tracking branch 'rokups/utility-functions'
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2016-10-16 19:54:40 +03:00 |
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Eugene Kozlov
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89ce82e0ed
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Fix copy-paste error in math AS bindings.
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2016-10-16 19:36:03 +03:00 |
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Lasse Öörni
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17e2122a6e
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Allow to set desired mouse mode or mouse visibility before Input initialization.
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2016-10-16 17:49:43 +03:00 |
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Rokas Kupstys
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964351a03a
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Node::GetChildren* that return a collection of children (for use in ranged for loops)
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2016-10-16 17:35:14 +03:00 |
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Rokas Kupstys
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e71fa46e89
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Node::SetTransform(const Matrix3x4& matrix)
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2016-10-16 17:35:14 +03:00 |
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Rokas Kupstys
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f9aa090c92
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IntVector2::Length()
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2016-10-16 17:35:14 +03:00 |
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Rokas Kupstys
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5d1ef7fdbb
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UIElement::GetChildrenWithTag() that returns PODVector.
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2016-10-16 17:35:14 +03:00 |
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urho3d-travis-ci
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9b88d79945
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Travis CI: API documentation update at 2016-10-16 13:39:24 UTC.
[ci package]
Commit: b23a1bd856
Message: Merge branch 'update-api'
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2016-10-16 13:39:24 +00:00 |
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Eugene Kozlov
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b23a1bd856
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Merge branch 'update-api'
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2016-10-16 16:00:24 +03:00 |
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Yao Wei Tjong 姚伟忠
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123d06471a
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Remove mouse centering logic from screen mode change event handler.
Remove Linux-specific workaround for fixing the initial input focus lose problem.
Close #1652.
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2016-10-16 20:30:31 +08:00 |
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Lasse Öörni
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fff10e15cf
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Eliminate a few uses of NULL, and mention preference to not use it in the code convention. Ensure UIElementLoadChildXML returns a value.
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2016-10-16 14:03:01 +03:00 |
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Eugene Kozlov
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14bc9b0085
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Make UniquePtr non-copyable.
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2016-10-16 13:41:56 +03:00 |
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Eugene Kozlov
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eac08de5cb
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Add extra check to prevent deletion of incomplete type in UniquePtr.
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2016-10-16 11:40:29 +03:00 |
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Eugene Kozlov
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b85efd2462
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Fix Image::SaveDDS implementation.
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2016-10-16 00:51:41 +03:00 |
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Eugene Kozlov
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a69df6344a
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Replace new/delete with UniquePtr in simplest cases.
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2016-10-16 00:51:27 +03:00 |
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urho3d-travis-ci
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e60bc58099
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Travis CI: API documentation update at 2016-10-15 18:58:36 UTC.
[ci package]
Commit: d81b2b414c
Message: More rendertarget formats. Add porting note.
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2016-10-15 18:58:36 +00:00 |
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Lasse Öörni
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d81b2b414c
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More rendertarget formats. Add porting note.
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2016-10-15 21:47:20 +03:00 |
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Lasse Öörni
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cd325e8c18
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Add d24s8 in rendertarget formats. Closes #1651.
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2016-10-15 21:47:19 +03:00 |
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Lasse Öörni
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fd4a9bdb9b
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Load & store a different set of shader variations into Pass if necessary, when a renderpath scenepass command defines additional shader compile defines.
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2016-10-15 21:47:18 +03:00 |
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Lasse Öörni
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05c0e7741b
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Allow also scenepass & forwardlights commands to define shader parameters.
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2016-10-15 21:47:17 +03:00 |
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TheComet
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82e09e8632
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UIElement::CreateChildXML() returns child instead of bool. If loading fails, child is destroyed instead of keeping an empty child around
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2016-10-15 21:47:16 +03:00 |
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Eugene Kozlov
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89fb47f550
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Add stable random generator.
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2016-10-15 21:43:24 +03:00 |
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Eugene Kozlov
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e150bb29ec
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Fix include in Ptr.h
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2016-10-15 21:43:23 +03:00 |
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Eugene Kozlov
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8acd69046a
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Add Image::SaveDDS function. Add Resource::Save|Load(fileName) functions.
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2016-10-15 21:43:23 +03:00 |
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Eugene Kozlov
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f437d858a7
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Fix AS bindings.
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2016-10-15 18:50:08 +03:00 |
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Eugene Kozlov
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3087632f84
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Add Math API functions: InverseLerp, Vector2|3|4::ProjectOntoAxis
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2016-10-15 16:56:57 +03:00 |
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