16 lines
852 B
XML
16 lines
852 B
XML
<renderpath>
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<rendertarget name="depth" sizedivisor="1 1" format="lineardepth" />
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<command type="clear" color="1 1 1 1" depth="1.0" stencil="0" output="depth" />
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<command type="scenepass" pass="depth" output="depth" />
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<command type="clear" color="fog" depth="1.0" stencil="0" />
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<command type="scenepass" pass="base" vertexlights="true" metadata="base" />
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<command type="forwardlights" pass="light" />
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<command type="scenepass" pass="postopaque" />
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<command type="scenepass" pass="refract">
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<texture unit="environment" name="viewport" />
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</command>
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<command type="scenepass" pass="alpha" vertexlights="true" sort="backtofront" metadata="alpha">
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<texture unit="depth" name="depth" />
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</command>
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<command type="scenepass" pass="postalpha" sort="backtofront" />
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</renderpath> |