Urho3D/bin/CoreData/Techniques/PBR/PBRDiffAlpha.xml
gleblebedev 609f7de618
New PBR techniques. New PBR terrain shader. Skybox shader fixed. (#2655)
* New PBR techniques. New PBR terrain shader. Skybox shader fixed.

* Bug fix in original terrain and missing techniques.

* PR cleanup

* Skybox.glsl cleanup

* Terrain added to PBR sample
2020-07-02 11:19:43 +03:00

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XML

<technique vs="PBRLitSolid" ps="PBRLitSolid" psdefines="DIFFMAP PBR IBL">
<pass name="alpha" depthwrite="false" blend="alpha" />
<pass name="litalpha" depthwrite="false" blend="addalpha" />
<pass name="shadow" vs="Shadow" ps="Shadow" />
</technique>