Urho3D/bin/CoreData/Techniques/PBR/PBRVegetationDiff.xml
2020-07-09 01:04:39 +03:00

8 lines
456 B
XML

<technique vs="PBRVegetation" ps="PBRLitSolid" psdefines="DIFFMAP PBR IBL">
<pass name="base" />
<pass name="light" depthtest="equal" depthwrite="false" blend="add" />
<pass name="material" psdefines="MATERIAL" depthtest="equal" depthwrite="false" />
<pass name="deferred" psdefines="DEFERRED" blend="add" />
<pass name="depth" vs="VegetationDepth" ps="Depth" />
<pass name="shadow" vs="VegetationShadow" ps="Shadow" />
</technique>