This website requires JavaScript.
explore
Help
Sign In
townforge
/
Urho3D
Watch
1
Star
0
Fork
1
You've already forked Urho3D
Code
Issues
Pull Requests
1
Releases
Wiki
Activity
Files
upstream-octree
Urho3D
/
bin
/
CoreData
/
Shaders
/
GLSL
T
Add File
New File
Upload File
Apply Patch
Copy Permalink
Download directory as ZIP
Download directory as TAR.GZ
Delete Directory
History
TEDERIs
4116acb500
Remove unused gamma variable (
#2667
)
...
* Remove unused gamma variable * Remove unused variables in GLSL
2020-07-23 12:48:39 +03:00
..
AutoExposure.glsl
…
Basic.glsl
…
Bloom.glsl
…
BloomHDR.glsl
…
Blur.glsl
…
BRDF.glsl
Fixed dark artifact in PBR
2017-06-13 16:03:26 +01:00
ColorCorrection.glsl
…
Constants.glsl
OpenGL PBR fixes
2017-06-13 05:32:46 +01:00
CopyFramebuffer.glsl
…
DeferredLight.glsl
…
Depth.glsl
…
Fog.glsl
…
FXAA2.glsl
…
FXAA3.glsl
…
GammaCorrection.glsl
…
GreyScale.glsl
…
IBL.glsl
Remove unused IBL code which requires tangents / bitangents, and do not require tangents for IBL / non-normalmapped. Fix PBR techniques so that VS also refers to NORMALMAP define when necessary, since that is now required to trigger the tangent calculation.
Closes
#2072
.
2017-08-16 11:26:51 +03:00
Lighting.glsl
…
LitParticle.glsl
…
LitSolid.glsl
…
PBR.glsl
Fixed dark artifact in PBR
2017-06-13 16:03:26 +01:00
PBRDeferred.glsl
…
PBRLitSolid.glsl
Remove unused gamma variable (
#2667
)
2020-07-23 12:48:39 +03:00
PBRTerrainBlend.glsl
Remove unused gamma variable (
#2667
)
2020-07-23 12:48:39 +03:00
PBRVegetation.glsl
Vegetation shader and technique bugfixes (
#2659
)
2020-07-14 04:08:32 +03:00
PostProcess.glsl
…
PrepassLight.glsl
…
Samplers.glsl
…
ScreenPos.glsl
…
Shadow.glsl
…
ShadowBlur.glsl
…
Skybox.glsl
New PBR techniques. New PBR terrain shader. Skybox shader fixed. (
#2655
)
2020-07-02 11:19:43 +03:00
Skydome.glsl
…
Stencil.glsl
…
TerrainBlend.glsl
…
Text.glsl
…
Tonemap.glsl
…
Transform.glsl
…
Uniforms.glsl
…
Unlit.glsl
…
UnlitParticle.glsl
…
Urho2D.glsl
Rename "Bin" subdir to "bin".
2015-01-18 21:31:13 +08:00
Vegetation.glsl
Vegetation shader and technique bugfixes (
#2659
)
2020-07-14 04:08:32 +03:00
VegetationDepth.glsl
Vegetation shader and technique bugfixes (
#2659
)
2020-07-14 04:08:32 +03:00
VegetationShadow.glsl
Vegetation shader and technique bugfixes (
#2659
)
2020-07-14 04:08:32 +03:00
Water.glsl
…