Urho3D/Source/ThirdParty/MojoShader
2021-07-17 16:43:46 +00:00
..
CMakeLists.txt GH Actions: Bump copyright to 2021. 2021-07-17 16:43:46 +00:00
LICENSE.txt
mojoshader_assembler.c
mojoshader_common.c
mojoshader_compiler.c
mojoshader_effects.c
mojoshader_internal.h
mojoshader_lexer.c
mojoshader_parser_hlsl.h
mojoshader_preprocessor.c
mojoshader.c
mojoshader.h
README.txt

To use this in your project:

- Add mojoshader*.c and mojoshader*.h to your project.
- Compile mojoshader*.c
- If you don't have a C99-compliant compiler, like Microsoft Visual Studio,
  you'll need to compile the .c files as C++ to get them to build.
- If you don't have cmake to generate mojoshader_version.h, you can either
  add a blank file with that name, or add MOJOSHADER_NO_VERSION_INCLUDE to
  your preprocessor definitions.

// end of README.txt ...