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AutoExposure.glsl
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Fix sign typo in AutoExposure.glsl
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2020-11-11 04:03:20 +03:00 |
Basic.glsl
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Bloom.glsl
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BloomHDR.glsl
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Blur.glsl
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BRDF.glsl
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Mobile shaders fixes (#2709)
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2020-12-07 18:43:48 +03:00 |
ColorCorrection.glsl
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Constants.glsl
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Geometry (and hull/compute) shaders by JSandusky
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2021-12-05 07:51:22 +00:00 |
CopyFramebuffer.glsl
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DeferredLight.glsl
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Depth.glsl
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Fog.glsl
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FXAA2.glsl
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FXAA3.glsl
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GammaCorrection.glsl
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GreyScale.glsl
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GSTest.glsl
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Geometry (and hull/compute) shaders by JSandusky
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2021-12-05 07:51:22 +00:00 |
IBL.glsl
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Mobile shaders fixes (#2709)
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2020-12-07 18:43:48 +03:00 |
Lighting.glsl
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Geometry (and hull/compute) shaders by JSandusky
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2021-12-05 07:51:22 +00:00 |
LitParticle.glsl
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Geometry (and hull/compute) shaders by JSandusky
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2021-12-05 07:51:22 +00:00 |
LitSolid.glsl
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PBR.glsl
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Mobile shaders fixes (#2709)
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2020-12-07 18:43:48 +03:00 |
PBRDeferred.glsl
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Mobile shaders fixes (#2709)
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2020-12-07 18:43:48 +03:00 |
PBRLitSolid.glsl
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Typo in the previous commit
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2020-12-07 18:54:31 +03:00 |
PBRTerrainBlend.glsl
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Mobile shaders fixes (#2709)
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2020-12-07 18:43:48 +03:00 |
PBRVegetation.glsl
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Vegetation shader and technique bugfixes (#2659)
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2020-07-14 04:08:32 +03:00 |
PostProcess.glsl
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PrepassLight.glsl
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Samplers.glsl
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ScreenPos.glsl
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Geometry (and hull/compute) shaders by JSandusky
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2021-12-05 07:51:22 +00:00 |
Shadow.glsl
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ShadowBlur.glsl
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Skybox.glsl
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Fix Skybox by gleblebedev
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2020-12-04 11:42:21 +03:00 |
Skydome.glsl
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Stencil.glsl
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TerrainBlend.glsl
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Tess_Unlit.glsl
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Geometry (and hull/compute) shaders by JSandusky
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2021-12-05 07:51:22 +00:00 |
Text.glsl
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Fix 35_SignedDistanceFieldText sample for OpenGL ES 2.0
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2021-02-01 21:37:23 +03:00 |
Tonemap.glsl
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Transform.glsl
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Geometry (and hull/compute) shaders by JSandusky
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2021-12-05 07:51:22 +00:00 |
Uniforms.glsl
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Geometry (and hull/compute) shaders by JSandusky
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2021-12-05 07:51:22 +00:00 |
Unlit.glsl
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UnlitParticle.glsl
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Geometry (and hull/compute) shaders by JSandusky
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2021-12-05 07:51:22 +00:00 |
Urho2D.glsl
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Vegetation.glsl
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Vegetation shader and technique bugfixes (#2659)
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2020-07-14 04:08:32 +03:00 |
VegetationDepth.glsl
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Vegetation shader and technique bugfixes (#2659)
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2020-07-14 04:08:32 +03:00 |
VegetationShadow.glsl
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Vegetation shader and technique bugfixes (#2659)
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2020-07-14 04:08:32 +03:00 |
Water.glsl
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